xconq7 archive
subject index for 2004

This is the mail archive of the xconq7@sourceware.org mailing list for the Xconq project.

Indexes: [Date Index] [Subject Index] [Author Index] [Thread Index]
Site Nav: [Browse other archives for this mailing list]
[Browse other mailing lists at this site]
Search: Limit to:

"Open file" bug?

(Mac?) Interface q's

(remove) doesn't work

7.4.1 performance problems w/Mandrake 10

Re: [Offtopic] Ekskonk

[Offtopic] EsperantoConq

[Offtopic] Re: New Proposed Xconq Web Site Online

Re: [Xconq-general] Networking on XP

Re: [Xconq-general] Re: New File Release:xconq-7.5.0-0pre.0.20041228

Re: [Xconq-general] Re: New Xconq Prerelease

Re: [Xconq-general] Xconq Ranking at Sourceforge

[xconq] My hacked up copy of time.g

Re: [xconq] My hacked up copy of time.g, 2nd attempt

ACP after type change

Action-Notices list

Adapting GIS data to Xconq

Advanced unit's reach doesn't change after change-type

AI Build Tips

AI Help

AI Motivation for non-combat units

Re: AI now goes after bases

AI Stopped Building

AI Tweaking

Another Mac bug

Another Mac problem

Another Possible Solution to the Occupants Display Problem

Another pre-release of the coating-based terrain module

Antarctic Theatre

Antarcticonq

Apparent Bug in new Attack Code

Appropriating Abandonware Graphics

Assigning tasks to multiple units?

Attribute System

Auto Change-Type?

Re: Autotesting

Autotesting (was Re: RFC: Increment and Decrement)

AWLS: Korea 2006

The battle for Taiwan

The border between fiction and reality

bug fixed

Bug in acp-independent action code

Bug in day/night code?

bug in infantry building a base which is already started

Bug in side_controls_unit

Bug Report: Wreck Spawning While Occupant

Bug Report: AI Cancels Build

Bug reports on Mac OS 10.3.3

Bug: Incomplete units escaping from captured transports

Bugs in SDL interface

build doctrine question/bug?

Building

Building for OSX

Calculating net material production

Carrier groups

Changing the Standard Game

Clearing the Air (long)

Re: Coatings

Combat result tracking?

Command pre-flight checks

compile fails for unix SDL (patch)

Compile fails under MinGW

Compile Warnings

Compiling under Cygwin

Compiling Xconq on Cygwin?

consumption-per-build still doesn't work

Consumption-per-fire?

Controlling the list of unit types

Coop's Status

Correct behavior of 'speed-occupant-effect' table?

Counterfire

Cow patties, and keeping them asleep

CPU getting hammered with xconq-7.5.0-0pre.0.20040519

Crash under Mac OSX

Curses and SDL apps for Windows and MacOS

CVS Monitor Online

CXP???

Cygwin Tcl/Tk on Trial

delay key broke

Development CVS Tree Online

discuss

Display glitch with bolodd2 and bolodd3?

does the tutorial lie?

download section

Escaping from a destroyed transport, single player multi-side

Exploratory Transports

Re: Extended Mail

Feature Request: Advance Prohibits Advance

Feeling left out of the terrain talk

First Impressions

First stable version of improved ai_plan_research

Fix for "auto-generated images appear as black" bug

Game update

GDL change

GDL Notice: Arithmetic Operators / Quasi-Formulae

GDL Notice: Changes to occupant speed effects

GDL Notice: New 'match-transport-side' Unit Poperty

GDL Notice: New 'remove-list' function, plus updated docs

GDL Notice: New Table for Wake Behavior

GDL Notice: New Tables and Unit Type Properties for Wrecking

GDL Notice: New Tables and Variables pertaining to ACP and Capture

RE: GDL Notice: New Tables and Variables pertaining to ACP andCapture

GDL Notice: New Terrain Compatibility Options

GIS Tutorial Online

GIS Update

GIS Update [Was: Re: Progress with ParaGUI]

GIS: Status Update

Re: Grid To Hex Conversion

How long was *that* there, I wonder?

HW requirements

Image handling: update on my status and plans

Image scaling

Re: IMFApp Office

IMFApp Office (was Re: Improved IMFApp)

Implementing cxp-on-completion?

Improved combat code

Improved IMFApp

Improved rearm and repair code

Improved scaler

Improved tcltk map drawing code.

Improvements to the tcltk interface

Independent side now visible if necessary

Indirect cXP awards?

Invalid Email Address

Re: Isometric images, satellite images, and rotation

Isometric images, sattelite images, and rotation

Isometric Terrain

Issues with Time: Combat through the ages.

Item Units

Jump lines as roads.

Just say no to bungee paratroopers.

Keyboard scrolling in the tcltk interface

Large countries = World Seen?

lee@carjacker.com

A Little Help

Lost materials after change-type?

lowering independent-density

mac interface bug

Mac interface bug reports

Mac interface questions

Major bug - progress report

Major bug and what to do about it (long)

Major bug fix

Major change to the unit view code

Major Game Upgrade + New Images: Specula is now Opal 2.0

Map of Antarctica

Map-related deja-vu

Miniatures and Figurines as a Source for Xconq Images

Morale and opinions

More bugs.

More Combat Options

More Feedback on AWLS: Korea 2006

More flexible unit image use

More New Map/Unit Display Properties

A more sophisticated demonstration of change-type

More terrain coating issues

More Xconq bug fixes

movement out of transports working again

Multiple Image Use

Net game on Saturday?

Re: Net Game Showstopper

Net Game Showstopper (was Re: Net game on Saturday?)

New Action: change-type

new bug with supply of infantry upon creating

New CVS Branch

New Documentation: Games Library

New Feature: Automatic Upgrading of Unit Types

New Feature: Direct Create/Build Consumption from Treasury

New File Release

New File Release: xconq-7.5.0-0pre.0.20041228

New game by Elijah Meeks

New Game, Some Little Bugs

New Game: Wreckreation

New Home for Xconq Project?

New Installer for Windows

New interface global

New Map Display Properties

New path finding code

New Proposed Xconq Web Site Online

New resupply code

New Source Tarball

New Source Tarball and Windows Installer

New Source Tarball and Windows Installer (was Re: Publicity TestRun)

New Source Tarball for Xconq

New version of bolodd2.g that supports change-type

New Windows Installer

New Windows Installer and Source Tarball

New Windows Installer and Source Tarballs

New Windows Installer for Xconq

New Wreck-Type Options

New Xconq Installer for Windows

New Xconq Prerelease

newbie question

Re: Newbie questions...

Newest code crashes Tcl/Tk

No message when out of fuel

Not all games appear in startup dialog?

Note to game designers

Occupant Capture

occupant combat in standard game

Opal

Overrun actions (was: Consumption-per-fire?)

Overwatch and Counterbattery?

Package Notice: New Generic Source and Linux Binary RPM Packages

Package Notice: New Source and i386 Binary RPM Packages

Paralegal at home company

Path finding

Pathfinding

Plans, again

playable again with a few problems

Politics

possibility of emulation

Possible bug in side_can_research

Possible movement improvement

Pre-alpha version of a coating-based terrain module

Problem compiling new version of ai_plan_research

Problem saving game in Win TCL, and crash

Problems with IMFapp Office Pro XP sp8

Progress with ParaGUI

Publicity Test Run

Question on combat procedures

Random terrain changes

Reduced Image Quality for 32x32 Pixel Units

Regarding gameplay

Removal of cell terrain (never a good idea!)

Research of Advances and SDL UI Improvements

Re: RFC: Increment and Decrement (was Re: GDL Notice: Arithmetic Operators / Quasi-Formulae)

RFC: Increment and Decrement (was Re: GDL Notice: ArithmeticOperators / Quasi-Formulae)

Saving games in Win TCL fixed

scorekeeping and materials

Screwy UI Resupply Code

SDL Interface Development

SDL interface thoughts

SDL tutorials?

SDL/ParaGUI Developer Files

SDL/ParaGUI Development Progress

Selecting plans?

The selective fire-at command

Side Selection Bugs

slow?

Slowness in updating (especially sea) units in standard game (WinTCL)

Re: Slowness in updating (especially sea) units in standard game(WinTCL)

software

Sound Support

Stability issues with current Debian

Standard Game

Standard Game Graphics

Standard game: cities only produce one unit at a time

Status

Status Report

T.rading O.pportunity - FCON - H.uge n.ews a.lert

Table material-to-create

Table Request: Accident-Occupant-Effect

Tck/Tk info

Tcl/Tk Interface Note: Improved Formation Setting

Tcl/Tk update

terrain change

Terrain images proposal

Terrain Transitions (was Re: Compile Warnings)

Test post (Please ignore)

Thoughts on terrain imaging

Three thoughts

time.g weirdness

Transport bugs

Transports that affect protection?

Tweaking advances.g (was Re: New Windows Installer and Source Tarball)

Unit view bug

Unit-Image Bug

Unstable pre-release version of enhanced ai_plan_research

fw: update-arousal problems?

Updated awls game

Updated complete Xconq test packages for MacOS

Updated Xconq library

Updated Xconq packages for MacOS

Updated Xconq SDL and Curses binaries

Updated Xconq snapshots for MacOS and Windows

Re: Using terrain coatings and existing code to model topography, weather, and vegetation

Using terrain coatings and existing code to model topography,weather, and vegetation

Various bugs

Violazione di contenuto

Virtual Terrain Mapping

Fwd: V|^cod|n = Valiu/m/ * V1AgR@ < XA_n_ax +S+oma , Pn.t.ermin brjjiakywfia

We Need a Forum

Website Update Request

Weird fuel behavior

What does the "image_name" field in the Area structure do?

Windows Resource Limits (was Re: Pathfinding)

With so many changes recently...