This is the mail archive of the xconq7@sourceware.org mailing list for the Xconq project.
Indexes: [Date Index] [Subject Index] [Author Index] [Thread Index] Site Nav: [Browse other archives for this mailing list]
[Browse other mailing lists at this site]
"Open file" bug?
(Mac?) Interface q's
(remove) doesn't work
7.4.1 performance problems w/Mandrake 10
Re: [Offtopic] Ekskonk
[Offtopic] EsperantoConq
[Offtopic] Re: New Proposed Xconq Web Site Online
Re: [Xconq-general] Networking on XP
Re: [Xconq-general] Re: New File Release:xconq-7.5.0-0pre.0.20041228
Re: [Xconq-general] Re: New Xconq Prerelease
Re: [Xconq-general] Xconq Ranking at Sourceforge
[xconq] My hacked up copy of time.g
Re: [xconq] My hacked up copy of time.g, 2nd attempt
ACP after type change
Action-Notices list
Adapting GIS data to Xconq
Advanced unit's reach doesn't change after change-type
AI Build Tips
AI Help
AI Motivation for non-combat units
Re: AI now goes after bases
AI Stopped Building
AI Tweaking
Another Mac bug
Another Mac problem
Another Possible Solution to the Occupants Display Problem
Another pre-release of the coating-based terrain module
Antarctic Theatre
Antarcticonq
Apparent Bug in new Attack Code
Appropriating Abandonware Graphics
Assigning tasks to multiple units?
Attribute System
Auto Change-Type?
Re: Autotesting
Autotesting (was Re: RFC: Increment and Decrement)
AWLS: Korea 2006
The battle for Taiwan
The border between fiction and reality
bug fixed
Bug in acp-independent action code
Bug in day/night code?
bug in infantry building a base which is already started
Bug in side_controls_unit
Bug Report: Wreck Spawning While Occupant
Bug Report: AI Cancels Build
Bug reports on Mac OS 10.3.3
Bug: Incomplete units escaping from captured transports
Bugs in SDL interface
build doctrine question/bug?
Building
Building for OSX
Calculating net material production
Carrier groups
Changing the Standard Game
Clearing the Air (long)
Re: Coatings
Combat result tracking?
Command pre-flight checks
compile fails for unix SDL (patch)
Compile fails under MinGW
Compile Warnings
Compiling under Cygwin
Compiling Xconq on Cygwin?
consumption-per-build still doesn't work
Consumption-per-fire?
Controlling the list of unit types
Coop's Status
Correct behavior of 'speed-occupant-effect' table?
Counterfire
Cow patties, and keeping them asleep
CPU getting hammered with xconq-7.5.0-0pre.0.20040519
Crash under Mac OSX
Curses and SDL apps for Windows and MacOS
CVS Monitor Online
CXP???
Cygwin Tcl/Tk on Trial
delay key broke
Development CVS Tree Online
discuss
Display glitch with bolodd2 and bolodd3?
does the tutorial lie?
download section
Escaping from a destroyed transport, single player multi-side
Exploratory Transports
Re: Extended Mail
Feature Request: Advance Prohibits Advance
Feeling left out of the terrain talk
First Impressions
First stable version of improved ai_plan_research
Fix for "auto-generated images appear as black" bug
Game update
GDL change
GDL Notice: Arithmetic Operators / Quasi-Formulae
GDL Notice: Changes to occupant speed effects
GDL Notice: New 'match-transport-side' Unit Poperty
GDL Notice: New 'remove-list' function, plus updated docs
GDL Notice: New Table for Wake Behavior
GDL Notice: New Tables and Unit Type Properties for Wrecking
GDL Notice: New Tables and Variables pertaining to ACP and Capture
RE: GDL Notice: New Tables and Variables pertaining to ACP andCapture
GDL Notice: New Terrain Compatibility Options
GIS Tutorial Online
GIS Update
GIS Update [Was: Re: Progress with ParaGUI]
GIS: Status Update
Re: Grid To Hex Conversion
How long was *that* there, I wonder?
HW requirements
Image handling: update on my status and plans
Image scaling
Re: IMFApp Office
IMFApp Office (was Re: Improved IMFApp)
Implementing cxp-on-completion?
Improved combat code
Improved IMFApp
Improved rearm and repair code
Improved scaler
Improved tcltk map drawing code.
Improvements to the tcltk interface
Independent side now visible if necessary
Indirect cXP awards?
Invalid Email Address
Re: Isometric images, satellite images, and rotation
Isometric images, sattelite images, and rotation
Isometric Terrain
Issues with Time: Combat through the ages.
Item Units
Jump lines as roads.
Just say no to bungee paratroopers.
Keyboard scrolling in the tcltk interface
Large countries = World Seen?
lee@carjacker.com
A Little Help
Lost materials after change-type?
lowering independent-density
mac interface bug
Mac interface bug reports
Mac interface questions
Major bug - progress report
Major bug and what to do about it (long)
Major bug fix
Major change to the unit view code
Major Game Upgrade + New Images: Specula is now Opal 2.0
Map of Antarctica
Map-related deja-vu
Miniatures and Figurines as a Source for Xconq Images
Morale and opinions
More bugs.
More Combat Options
More Feedback on AWLS: Korea 2006
More flexible unit image use
More New Map/Unit Display Properties
A more sophisticated demonstration of change-type
More terrain coating issues
More Xconq bug fixes
movement out of transports working again
Multiple Image Use
Net game on Saturday?
Re: Net Game Showstopper
Net Game Showstopper (was Re: Net game on Saturday?)
New Action: change-type
new bug with supply of infantry upon creating
New CVS Branch
New Documentation: Games Library
New Feature: Automatic Upgrading of Unit Types
New Feature: Direct Create/Build Consumption from Treasury
New File Release
New File Release: xconq-7.5.0-0pre.0.20041228
New game by Elijah Meeks
New Game, Some Little Bugs
New Game: Wreckreation
New Home for Xconq Project?
New Installer for Windows
New interface global
New Map Display Properties
New path finding code
New Proposed Xconq Web Site Online
New resupply code
New Source Tarball
New Source Tarball and Windows Installer
New Source Tarball and Windows Installer (was Re: Publicity TestRun)
New Source Tarball for Xconq
New version of bolodd2.g that supports change-type
New Windows Installer
New Windows Installer and Source Tarball
New Windows Installer and Source Tarballs
New Windows Installer for Xconq
New Wreck-Type Options
New Xconq Installer for Windows
New Xconq Prerelease
newbie question
Re: Newbie questions...
Newest code crashes Tcl/Tk
No message when out of fuel
Not all games appear in startup dialog?
Note to game designers
Occupant Capture
occupant combat in standard game
Opal
Overrun actions (was: Consumption-per-fire?)
Overwatch and Counterbattery?
Package Notice: New Generic Source and Linux Binary RPM Packages
Package Notice: New Source and i386 Binary RPM Packages
Paralegal at home company
Path finding
Pathfinding
Plans, again
playable again with a few problems
Politics
possibility of emulation
Possible bug in side_can_research
Possible movement improvement
Pre-alpha version of a coating-based terrain module
Problem compiling new version of ai_plan_research
Problem saving game in Win TCL, and crash
Problems with IMFapp Office Pro XP sp8
Progress with ParaGUI
Publicity Test Run
Question on combat procedures
Random terrain changes
Reduced Image Quality for 32x32 Pixel Units
Regarding gameplay
Removal of cell terrain (never a good idea!)
Research of Advances and SDL UI Improvements
Re: RFC: Increment and Decrement (was Re: GDL Notice: Arithmetic Operators / Quasi-Formulae)
RFC: Increment and Decrement (was Re: GDL Notice: ArithmeticOperators / Quasi-Formulae)
Saving games in Win TCL fixed
scorekeeping and materials
Screwy UI Resupply Code
SDL Interface Development
SDL interface thoughts
SDL tutorials?
SDL/ParaGUI Developer Files
SDL/ParaGUI Development Progress
Selecting plans?
The selective fire-at command
Side Selection Bugs
slow?
Slowness in updating (especially sea) units in standard game (WinTCL)
Re: Slowness in updating (especially sea) units in standard game(WinTCL)
software
Sound Support
Stability issues with current Debian
Standard Game
Standard Game Graphics
Standard game: cities only produce one unit at a time
Status
Status Report
T.rading O.pportunity - FCON - H.uge n.ews a.lert
Table material-to-create
Table Request: Accident-Occupant-Effect
Tck/Tk info
Tcl/Tk Interface Note: Improved Formation Setting
Tcl/Tk update
terrain change
Terrain images proposal
Terrain Transitions (was Re: Compile Warnings)
Test post (Please ignore)
Thoughts on terrain imaging
Three thoughts
time.g weirdness
Transport bugs
Transports that affect protection?
Tweaking advances.g (was Re: New Windows Installer and Source Tarball)
Unit view bug
Unit-Image Bug
Unstable pre-release version of enhanced ai_plan_research
fw: update-arousal problems?
Updated awls game
Updated complete Xconq test packages for MacOS
Updated Xconq library
Updated Xconq packages for MacOS
Updated Xconq SDL and Curses binaries
Updated Xconq snapshots for MacOS and Windows
Re: Using terrain coatings and existing code to model topography, weather, and vegetation
Using terrain coatings and existing code to model topography,weather, and vegetation
Various bugs
Violazione di contenuto
Virtual Terrain Mapping
Fwd: V|^cod|n = Valiu/m/ * V1AgR@ < XA_n_ax +S+oma , Pn.t.ermin brjjiakywfia
We Need a Forum
Website Update Request
Weird fuel behavior
What does the "image_name" field in the Area structure do?
Windows Resource Limits (was Re: Pathfinding)
With so many changes recently...
Withdraw Bug
RE: Word file
Wrecked-Type Doesn't Apply to Detonating Units
Wrecking as a result of starvation
Wrecking Issues
Wrecking Revisited
xconq 7.5a (win32)
Xconq @ Sourceforge
Xconq @ Sourceforge (was Re: Grid To Hex Conversion)
xConq alternate combat engine project
xconq crash
Xconq Development Efficiency
Xconq Game Designers Project
XConq GIS Data Update
Xconq issues that I've seen
Xconq Map Image Processing (WAS: GIS Tutorial Online)
Xconq Maps from GIS Data
xconq net game: loss of sync
Xconq Networking
Xconq on-line manual updated
Xconq Ranking at Sourceforge
An xconq story and question
Xconq-7.5.pre binaries at the Xconq ftp site
XconqGIS Reply Summary (Ironically Long)
your info on the rx o,rde~.red are completely under protection
Indexes: [Date Index] [Subject Index] [Author Index] [Thread Index] Site Nav: [Browse other archives for this mailing list]
[Browse other mailing lists at this site]