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XConq AI
- To: xconq7 at sources dot redhat dot com
- Subject: XConq AI
- From: gbisset at juno dot com
- Date: Fri, 16 Mar 2001 10:35:16 -0500
Gents,
Thanks for your help with the combat question. I am also very interested
in anyone's opinions of the xconq AI. I plan to work with it until I can
get an AI that can be used for solo miniatures battles. It would have to
be challenging, and be programmed to keep its units in a reasonable
formation, to use the available terrain, and then try to drive me from
the battlefield in a fairly unpredictable (random) manner.
Can anyone suggest any examples og games where the AI performs extremely
well, or have any other ideas on the subject?
Thanks,
George