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software build


Hi,

I'm currently developing an new build system (TreeBuild).
In contrast to existing ones, here the software is described
in an abstract tree structure, instead of an collection of 
build rules.

As an programmer you dont have to cope with the 
compilation process anylonger. You simply write down,
of which parts your software consists and from which
parts others are generated from.

An TreeBuild project contanis an tree of nodes, i.e.
target files (executables, libraries, manpages, ...),
sources (.c, .a, ...), imports (library references), ...
Once an software structure is written down in this 
abstract notation and follows some rules implied by this, 
automatic processings, like compilation, installation, 
removal, dependency- & compatibility-checks can
be done automatically quite easy.

I'd like to invite you to this project.

cu

-- 
Enrico Weigelt, ceo
metux ITS - http://www.metux.de/
weigelt at metux dot de



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