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How to handle a non-compilable file.
- From: "Dr. David Kirkby" <drkirkby at ntlworld dot com>
- To: automake <automake at gnu dot org>
- Date: Sat, 27 Apr 2002 11:19:34 +0100
- Subject: How to handle a non-compilable file.
Hi,
I've got an application, which has a line like this is the C++ code
#include "coax.xpm"
where coax.xpm is an XPM format graphics file. If this is changed, the code
should be recompiled, since it will alter the image displayed. However, if I put
it as a file along with my sources in
atlc_SOURCES atlc.cpp coax.xpm
the compiler will reject it, since it does not know the extension.
I could of course rename the file to a .cpp file, but that does rather confuse
people, when it is a standard graphics file, which should have the extension
.xpm.
Suggestions ?
--
Dr. David Kirkby PhD,
email: drkirkby@ntlworld.com
web page: http://www.david-kirkby.co.uk
Amateur radio callsign: G8WRB